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Package Shift

Namespaces

package  Graphics
 
package  Input
 

Classes

struct  Color
 Describes a 32-bit packed color. More...
 
class  Game
 
class  GameTime
 
class  GameWindow
 
class  MathHelper
 Contains commonly used precalculated values and mathematical operations. More...
 
struct  Matrix
 Represents the right-handed 4x4 floating point matrix, which can store translation, scale and rotation information. More...
 
struct  Plane
 
class  PlaneHelper
 
struct  Point
 Describes a 2D-point. More...
 
struct  Quaternion
 An efficient mathematical representation for three dimensional rotations. More...
 
struct  Rectangle
 Describes a 2D-rectangle. More...
 
struct  Vector2
 Describes a 2D-vector. More...
 
struct  Vector3
 Describes a 3D-vector. More...
 
struct  Vector4
 Describes a 4D-vector. More...
 
class  Platform