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Shift.GameWindow Class Reference

Public Member Functions

void Show ()
 Show the window. More...
 
void Hide ()
 Hide the window. More...
 

Properties

bool IsFullscreen [get, set]
 Gets or sets whether or not the window is in fullscreen. Be aware that Shift does not support fullscreen modes that have differing buffer sizes and actual dimensions (aka it supports "fullscreen window" mode but not mode switching. This is false by default; More...
 
Rectangle ClientBounds [get]
 Gets the client boundaries of the window (position, width, and height). More...
 
Point Position [get, set]
 Gets or sets the window screen position. More...
 
bool IsBorderless [get, set]
 Gets or sets the border state. If true, the window is borderless. If false, the window has a border. This is false by default. More...
 
string Title [get, set]
 

Detailed Description

Definition at line 12 of file GameWindow.cs.

Member Function Documentation

void Shift.GameWindow.Hide ( )
inline

Hide the window.

Definition at line 171 of file GameWindow.cs.

void Shift.GameWindow.Show ( )
inline

Show the window.

Definition at line 163 of file GameWindow.cs.

Property Documentation

Rectangle Shift.GameWindow.ClientBounds
get

Gets the client boundaries of the window (position, width, and height).

Definition at line 53 of file GameWindow.cs.

bool Shift.GameWindow.IsBorderless
getset

Gets or sets the border state. If true, the window is borderless. If false, the window has a border. This is false by default.

Definition at line 84 of file GameWindow.cs.

bool Shift.GameWindow.IsFullscreen
getset

Gets or sets whether or not the window is in fullscreen. Be aware that Shift does not support fullscreen modes that have differing buffer sizes and actual dimensions (aka it supports "fullscreen window" mode but not mode switching. This is false by default;

Definition at line 40 of file GameWindow.cs.

Point Shift.GameWindow.Position
getset

Gets or sets the window screen position.

Definition at line 66 of file GameWindow.cs.

string Shift.GameWindow.Title
getset

Definition at line 94 of file GameWindow.cs.


The documentation for this class was generated from the following file: