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| | Texture (string Filename) |
| | Create a texture from the supplied filename. Any files that Bitmap.FromFile can open are supported. This method also supports dds textures (as long as the file extension is .dds). More...
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| void | Dispose () |
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Definition at line 10 of file Texture.cs.
| Shift.Graphics.Texture.Texture |
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string |
Filename | ) |
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inline |
Create a texture from the supplied filename. Any files that Bitmap.FromFile can open are supported. This method also supports dds textures (as long as the file extension is .dds).
- Parameters
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| Filename | The path to the texture to load. |
Definition at line 26 of file Texture.cs.
| void Shift.Graphics.Texture.Dispose |
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| ) |
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inline |
| string Shift.Graphics.Texture.Filename |
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getset |
| Point Shift.Graphics.Texture.Size |
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getset |
The documentation for this class was generated from the following file: